Arma cold war assault end users license agreement

21 сен. 2021 г. в 13:56

Unofficial patch ArmA Resistance 2.01

So, this is a unofficial patch ArmA Resistance 2.01!

You need to install ArmA Resistance 2.01 on original game Arma: Cold War Assault 1.99 for it to work correctly.

ArmA Resistance 2.01 confirmed its work on Windows XP, Windows 7 (x32, x64), Windows 8.1, Windows 10, and dedicated server also confirmed its work on GNU/Linux (Wine 32-bit): Ubuntu 16.04.3 LTS, CentOS 7.

Credits:
_xetex_ (original Post from Bohemia Interactive Forums)

Bohemia Interactive Studio – developer and publisher of Arma: Cold War Assault.

ArmA Resistance 2.01 team:

Seaman [4RTech] – programmer;

_XeTeX_ [4RTech] – additional content, RU,EN translations;

Lup [4RTech] – ideas for update;

Evus [4RTech] – PR, DE translation;

4spirin [4RTech] – RU translation;

SoldierEPilot – ideas for update;

FOXlauncher – ideas for update;

Killer14 – CZ translation;

TMG HK – special thanks.

Integrated external content:

Editor Update 1.02 by General Barron;

Voices from Red Hammer campaign by Codemasters;

Russian fonts by BUKA.

Buit-in server browser works on master.ofpisnotdead.com, based on PowerServer by Poweruser.

This Post and information was just copy and paste from Bohemia Interactive Forums

Отредактировано Iroquois Pliskin; 21 сен. 2021 г. в 14:17 Сообщения 1 – 5 из 5

13 окт. 2021 г. в 18:28

Thanks. I was looking for this.

13 окт. 2021 г. в 21:48

Help me about changing NVIDIA Driver/DirectX's Pixel Shader version to repair OFP night-time graphic.

Hello,Friends, This year is my seventeenth year as a player of Operation Flashpoint.

Operation Flashpoint will accompany me throughout my life.

Operation Flashpoint has a unique problem, that is, starting from the DX9 graphics card, the night image effect in the game will become black and white.

[check that link as you see,the second in game night time picture was amost black and grey]

The rendering on the DX8 graphics card is all normal.

I have checked the official technical information and player forums. They mentioned that the night rendering of the game performed abnormally on the DX9 graphics card, such as 6800GT, 7950GT and later graphics cards, but everything is normal on the FX5200 graphics card, because FX5200 is a DX8 graphics card, FX5200 The DX9 function is not complete.

What's more peculiar is that, among all the computer games in the world, Operation Flashpoint is the only game that has abnormal rendering problems with it's night images due to the upgrade of graphics card technology.

There are two ideas to solve this problem

There were two American (seem to be) players who have developed D3d8.dll for Operation Flashpoint, and matched it with Configurator.exe.

In Configurator.exe, there is such a setting:

Remove night pixelshader effect, after turning ON(not OFF) this option, the night image in the game can be rendered normally.

But this D3d8.dll does not make any optimizations to the frame rate and performance.

Those two authors had lost contact , their E-mailboxes wasn't existing anymore

Then on PCgamingwiki, there is another D3D8.DLL, https://github.com/crosire/d3d8to9/releases
PCgamingwiki provides a solution to improve the performance of the game.

This D3D8.DLL is really useful for improving the frame rate, but it does not support repairing the abnormal rendering of the game night image.
------------------------------

Then there is antoher solution, the old version of RivaTuner 2.24, which can provide the opportunity to modify the NVIDIA graphics card driver, and support users to independently select the Pixel shader version of the graphics card, pixel shader v1.0, V2.0, V3.0, etc., just choose V2 .0, restart the computer, the game screen will be normal.

However, RivaTuner 2.24 seems to only support 9800GT and previous graphics cards.

Graphics cards after GTX200 and GTX400 are no longer supported.

Moreover, it has become RivaTuner Statistics Server, which only provides functions like MSI afterburner.

there were another tools like nVhardPage SE and nHancer ,they were failed to running with GTX970M and GTX280 (both on windows 7)

So please help me:

Does any friend have the ability to integrate two versions of D3D8.DLL?

Is there a tool like RivaTuner 2.24 that can modify the pixel shader version of the driver?

Is there a friend who has the ability to modify the pixel shader version in the driver for modern graphics cards?

(this come to a bad end:Rundll error:nvcpl.dll not win32 . maybe GTX970M too new to this old tools)

16 окт. 2021 г. в 3:26

Автор сообщения: UNKNOWN

Help me about changing NVIDIA Driver/DirectX's Pixel Shader version to repair OFP night-time graphic.

Hello,Friends, This year is my seventeenth year as a player of Operation Flashpoint.

Operation Flashpoint will accompany me throughout my life.

Operation Flashpoint has a unique problem, that is, starting from the DX9 graphics card, the night image effect in the game will become black and white.

[check that link as you see,the second in game night time picture was amost black and grey]

The rendering on the DX8 graphics card is all normal.

I have checked the official technical information and player forums. They mentioned that the night rendering of the game performed abnormally on the DX9 graphics card, such as 6800GT, 7950GT and later graphics cards, but everything is normal on the FX5200 graphics card, because FX5200 is a DX8 graphics card, FX5200 The DX9 function is not complete.

What's more peculiar is that, among all the computer games in the world, Operation Flashpoint is the only game that has abnormal rendering problems with it's night images due to the upgrade of graphics card technology.

There are two ideas to solve this problem

There were two American (seem to be) players who have developed D3d8.dll for Operation Flashpoint, and matched it with Configurator.exe.

In Configurator.exe, there is such a setting:

Remove night pixelshader effect, after turning ON(not OFF) this option, the night image in the game can be rendered normally.

But this D3d8.dll does not make any optimizations to the frame rate and performance.

Those two authors had lost contact , their E-mailboxes wasn't existing anymore

Then on PCgamingwiki, there is another D3D8.DLL, https://github.com/crosire/d3d8to9/releases
PCgamingwiki provides a solution to improve the performance of the game.

This D3D8.DLL is really useful for improving the frame rate, but it does not support repairing the abnormal rendering of the game night image.
------------------------------

Then there is antoher solution, the old version of RivaTuner 2.24, which can provide the opportunity to modify the NVIDIA graphics card driver, and support users to independently select the Pixel shader version of the graphics card, pixel shader v1.0, V2.0, V3.0, etc., just choose V2 .0, restart the computer, the game screen will be normal.

However, RivaTuner 2.24 seems to only support 9800GT and previous graphics cards.

Graphics cards after GTX200 and GTX400 are no longer supported.

Moreover, it has become RivaTuner Statistics Server, which only provides functions like MSI afterburner.

there were another tools like nVhardPage SE and nHancer ,they were failed to running with GTX970M and GTX280 (both on windows 7)

So please help me:

Does any friend have the ability to integrate two versions of D3D8.DLL?

Is there a tool like RivaTuner 2.24 that can modify the pixel shader version of the driver?

Is there a friend who has the ability to modify the pixel shader version in the driver for modern graphics cards?

(this come to a bad end:Rundll error:nvcpl.dll not win32 . maybe GTX970M too new to this old tools)